Reflection cubemap example
In this example, we will demonstrate how to implement cubemap reflections on the objects in the scene.
Open the DeepAR Studio
Now import FBX via File → Import Legacy FBX → choose "sphere.fbx" from the Reflections_example folder

Next, go to the Texture tab
Choose Add → Cubemap and load the cubemap.png image from the Reflections_example folder
For cubemaps you can choose a lower texture quality setting. Select the JPEG - 60% texture quality.

Now choose the Sphere quad under the RootNode
In Material properties under the Select shader choose Reflection Cubemap shader
For Cube map select cubemap.png
Color value adds tint and transparency to the reflective material


Cubemap format must follow a few rules:
Cubemap consists of six images which are merged into one image in a column, one image below the other
Images must the follow order by which they are stacked into one image:
The first image is the one in the positive X-axis of the cube (the right side)
The second one, negative X-axis (left side of the cube)
Third, the positive Y-axis (up side)
Fourth, negative Y-axis (bottom side)
Fifth, the positive Z-axis (front side)
Last one, negative Z-axis (back side)
MatCap Normal Map example
In this example, we will demonstrate how to use the MatCap Normal Map shader in an effect.
Open the DeepAR Studio
Now import FBX via File → Import FBX → choose "original_face.fbx" from the Matcap_example folder
To add the MatCap texture choose Add → Texture in the Textures tab and load the 00009.png image from the Matcap_example folder
To add the Normal map texture choose Add → Texture in the Textures tab and load the metal1_normalmap.jpg image from the Matcap_example folder

Now select the Mesh quad under RootNode
In Material properties choose MatCap Normal Map under Select shader drop-down list
For Input texture choose your MatCap texture (00009.png)
For Normal map choose your Normal map texture (metal1_normalmap.jpg)
Color value adds tint and transparency to the material


Download both examples with all assets