In this post, we'll show you how to make face paint in DeepAR Studio.

We'll make a simple, two-color face paint effect. This can be useful when creating fun filters for sports team supporters.

First of all, you'll need to download the example folder that contains the original face mesh, which is necessary to go through this example.

Click the download button below to download this example with all assets.

1. Importing FBX in DeepAR Studio

The first thing you'll need to do is to open the DeepAR studio and import original face mesh.

Go to File → Import Legacy FBX and choose original_face.fbx under the face_paint_example folder.

2. Making the Face paint effect

After you import the FBX, you'll need to make your face paint texture.

We already prepared the face paint texture for you. You can find it in the download folder for this tutorial. 

Or if you want, you can make your own. We've put a face mesh asset in the download folder. You can use it to make your own face paint according to this face mesh image.

See how we created this example in the Photoshop screenshot below.

3. Importing and setup face paint

Next, you need to add texture you want to use as face paint.

To add the image you want to display, (face_paint in this case), go to the Texture tab, click Add → Texture and choose the face_paint.png under the face_paint_example folder.

Now let's set up the material:

  • Go to the Material properites

  • For Select shader choose the Unlit texture 

  • For Diffuse texture select the face_paint.png

For Blend mode, try which one works best for your face paint.
In this case, we choose the Alpha Blend mode.

And here it is, your face paint filter ready to be exported and used in your app.

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